AI Insights · Timothy · October 2022
Top 5 High Fantasy Games Performance in Australia Q3 2022
Explore the performance of the top 5 high fantasy games in Australia during Q3 2022, featuring trends in downloads, revenue, and active users.
During the third quarter of 2022, the high fantasy game genre saw notable activity on a unified platform in Australia. Here’s a closer look at the performance metrics for the top 5 games: Coin Master, Clash of Clans, Evony, Akinator, and Gold and Goblins: Idle Games.
Coin Master from Moon Active experienced a gradual decline in weekly downloads, from around 14.6K at the start of July to about 7.4K by the end of September. The game’s weekly revenue peaked at approximately $398K in mid-July, then saw a steady decrease to $212K by the end of September. Weekly active users saw a slight decline from 66.5K to 56.3K throughout the quarter.
Clash of Clans by Supercell had a mixed performance. Weekly revenue hit a high of around $431K in early August, with fluctuations leading to $283K by the end of September. Downloads were relatively stable, fluctuating between 5.3K to 8.5K. The game maintained a strong user base, with active users increasing from 837K in late June to 851K by the end of September.
Evony from TOP GAMES INC. showed a consistent pattern in weekly revenue, peaking at approximately $206K in late August and ending the quarter at about $156K. Downloads saw a rise in mid-July, reaching 8.4K, but later settled around 6K towards the end of September. Active users showed a slight increase from 19.5K to 19.2K over the quarter.
Akinator by Elokence had a relatively low revenue, peaking at $324 in early July and ending at $209 in late September. Downloads saw an increase from around 7K to 6.8K over the quarter. Active users fluctuated, starting at 23.6K and ending at 23.5K.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw steady revenue, peaking at $40.2K in early July and maintaining around $34.4K by the end of September. Downloads fluctuated, peaking at around 6.7K in early August and ending at 6.3K by late September. Active users increased from 16.5K to 21K over the quarter.
These metrics provide a snapshot of the high fantasy game market in Australia during Q3 2022. For more detailed insights, visit Sensor Tower.